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Maicow Silva
Maicow Silva
Modeler | Texture Artist at ICON
Vancouver, Canada

Summary

Hello! I am 3d artist with +10 years of experience mainly as a 3d Modeler/Generalist, responsible for characters, props and environment for commercials, tv series, feature film and CG projects in general.

I love translating concept arts into 3d models, my passion is mostly in character modeling, texturing and look development.

Skills

Digital SculptingCharacter Modeling3D ModelingHigh-poly ModelingLow-poly ModelingRetopologyUV MappingTexturingTexture BakingRendering

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Keyshot
Keyshot
Marmoset Toolbag
Marmoset Toolbag
TopoGun
TopoGun
xNormal
xNormal
V-Ray
V-Ray
Marvelous Designer
Marvelous Designer
Arnold
Arnold
Substance 3D Painter
Substance 3D Painter
Xgen
Xgen

Productions

    • TV Production
      Disney Jr. Ariel
    • Year
      2024
    • Role
      Modeling/Texture
    • Company
      ICON
    • TV Production
      Pipas
    • Year
      2024
    • Role
      3d Character Artist
    • Company
      Mono Animation
    • TV Production
      Babydino Tales
    • Year
      2022
    • Role
      Modeling/Texture
    • Company
      Studio Z
    • TV Production
      Transformers: EarthSpark
    • Year
      2022
    • Role
      Assets Modeling/Texture
    • Company
      ICON
    • Movie
      Tarsilinha
    • Year
      2021
    • Role
      3d Modeler - Environment/Assets
    • Company
      Mono Animation
    • TV Production
      Diário de Pilar
    • Year
      2020
    • Role
      3d Modeler - Character Artist
    • Company
      Mono Animation
    • Movie
      The Boxcar Children: Surprise Island
    • Year
      2018
    • Role
      Freelance - 3D Character Artist
    • Company
      W2Studios
    • Commercial / Advertisement
      Gem Saviour - Cinematic Trailer
    • Year
      2018
    • Role
      Freelance - 3D Character Artist
    • Company
      Onew Technology
    • Commercial / Advertisement
      Zombicide Boardgame - Cinematic
    • Year
      2016
    • Role
      3D Generalist
    • Company
      Studio Z - CMON (CoolMiniOrNot)

Experience

  • Intermediate Modeler | Texture Artist at ICON Creative Studio
    Vancouver
    November 2021 - Present

    Modeling/Texturing of characters, environments and assets for:

    - Transformers: Earthspark.

    - Disney Junior's Ariel.

  • 3D Artist - Generalist at Fuzion Studio
    São Paulo, Brazil
    April 2019 - September 2021

    Working remotely, responsible for Modeling, Lighting and Look Development of characters, environment, props for animation projects and advertising.

  • 3d Generalist at Mono Estúdio de Animação
    São Paulo, Brazil
    April 2018 - April 2019

    3d Generalist mainly responsible for modeling and texturing characters, props and environment for commercial, feature film and tv series.

  • Freelance 3D Character Artist at Freelancer
    Remote - Frelance, Brazil
    January 2013 - Present

    I have been working as a 3d artist since 2013, mainly modeling characters for animations and advertisement. My focus is mostly in digital sculpting and character art for games and cinematics.

  • 3D Character Artist at Studio Z
    São Paulo, Brazil
    July 2013 - January 2017

    3d modeler, responsible mainly for characters, facial shapes and also environments, assets in general for animation projects.